Commit graph

4 commits

Author SHA1 Message Date
Erich Blume
96dbbb3cbe C0: add sn2-prelaunch wrapper to clear SN2 stale lockfiles
UE5 writes Saved/running.dat as a "session in progress" marker. If
the previous session exited uncleanly (SIGKILL, crash), it lingers,
and SN2 pops up an invisible 0×0 Error dialog at next launch that
the GameThread blocks on forever — visible only as a black screen
with a spinning loader. Wrap the Steam command to clear the marker
files before each launch.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 12:26:10 -07:00
Erich Blume
12314857d8 C0: add GE-Proton to ringtail Steam extraCompatPackages
Lets Subnautica 2 (and any other game) opt into the GE-Proton
build via Steam's per-game compatibility tool override, as a
workaround for the Proton Experimental + DXVK D3D12 Mercuna hang.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 06:27:43 -07:00
Erich Blume
88eabc3de6 Disable Xalia 2026-04-21 14:47:13 -07:00
5de2ed9f96 Add gaming.nix for ringtail: gamescope + consolidate Steam config
Move Steam config from configuration.nix to a dedicated gaming.nix module
and add gamescope for fullscreen/resolution management with Proton games.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-02 15:48:36 -07:00